
Enthusiast Gaming Holdings Inc.
Enthusiast Gaming Holdings Inc. (EGLXF) Revenue
Annual & quarterly revenue history · segment & region breakdown
EGLXF · revenue · updated Jun 8, 2026
Core revenue metrics
Trailing 12 monthsEnthusiast Gaming Holdings Inc. trailing twelve-month (TTM) revenue is $0.04B, a decrease of 23.11% year-over-year from $0.03B in FY2025.
Revenue trend
2025 – 2017 · AnnualRevenue history
| Fiscal year end | Revenue | Change | Growth |
|---|---|---|---|
| 2025-12-31 | $0.03B | -$0.01B | -23.11% |
| 2024-12-31 | $0.04B | -$0.14B | -76.62% |
| 2023-12-31 | $0.18B | -$0.02B | -12.15% |
| 2022-12-31 | $0.20B | +$0.04B | +21.19% |
| 2021-12-31 | $0.17B | +$0.09B | +130.03% |
| 2020-12-31 | $0.07B | +$0.06B | +518.65% |
| 2019-12-31 | $0.01B | +$0.01B | — |
| 2018-12-31 | $0.00B | +$0.00B | — |
| 2017-12-31 | $0.00B | — | — |
About Revenue & Reporting
Revenue (also called sales, net sales, or turnover) is the total income Enthusiast Gaming Holdings Inc. receives from its business operations before deducting any costs or expenses. It is the top line of the income statement. Unlike net income or earnings, revenue does not account for operating costs, taxes, interest, or depreciation.
Enthusiast Gaming Holdings Inc. reports revenue on a fiscal year ending Dec 31 basis under US GAAP, denominated in CAD.
Data sourced from Enthusiast Gaming Holdings Inc.'s 10-K and 10-Q SEC filings via Financial Modeling Prep.
Frequently asked questions
EGLXF revenue · 4 questionsEGLXF's trailing twelve-month (TTM) revenue is $0.04B. That is a decrease of 23.11% year-over-year from $0.03B in FY2025.
▸ Source: FMP · Enthusiast Gaming Holdings Inc. SEC filings · GAAP · Enthusiast Gaming Holdings Inc. SEC 10-K & 10-Q filings · US GAAP · Updated: Jun 8, 2026